half of this round section had sheared away and was resting against the tower itself, so you could see inside... i loved this, parts of the castle were falling down, and there were single outer walls remaining that you could see the scenry and sky through, which gave the whole place a very "light" feeling up in one of the castles many gardens... this place was so nice and mello... view down into town from the castle gardens
I am a 3D Modeller and Texture Artist with over 16 years experience in the Games Industry specialising in level/environment, props creation and concept art. Coming from a traditional art background I don't consider myself software dependant, preferring to rely on my skills to develop my work.
Aswell as maintaining a consistent professional standard, I enjoy paying meticulous attention to details without losing sight of the overall objectives. I am completely dedicated to improving my understanding of new techniques and adapt my workflow accordingly.
I value my time, and any free time I might have is taken up with reading, sketching and developing my own little side projects.
This blog is my way of showing my works in progress and is also a means to help me keep in touch with the games industry via witty comments and crits!
Right now in my own time, I'm creating a new landmass for ARMA3 that is based in the world of STALKER.
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